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Final Fantasy XVI will not be an open world game and each fight between Eikon will be “unique” according to the manufacturer

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MADRID, June 22 (Portaltic/EP) –

The new advances in the next game of the Japanese RPG saga, last fantasy XVI, They emphasize that the XVI edition will not be an open-world game, but that each battle between its summoning (Eikon), will be “unique”.

The producer of the next iteration of the franchise, Naoki Yoshidahas offered more details on the title, which will be temporarily exclusive to PlayStation 5 in Summer 2023.

First of all, Yoshida has ruled out that Final Fantasy XVI is an open world title. In statements to the media IGNthe producer acknowledges that the creative team decided to avoid doing this as it would limit the action “a single open space”. Instead, they’ve opted for a “separate area”-based design that can give players a true “global” feel.

Yoshida also revealed new details about the real-time action combat system. The title’s protagonist, Clive, will have “an arsenal of powerful attacks and skills” at his disposal that he can alternate to create “smooth and stylish” combos, as he explained game informant.

In these fights, Clive will not be alone, although in the latest trailer presented by he appears alone most of the time Square Enix at Sony’s State of Play in June. Yoshida has insured GamesRadar that his fellow passengers “are controlled by the AI” both in and out of each battle.

These characters will support Clive in battles and maintain a friendly relationship with him outside of it that will last “throughout this journey”. In addition, they will move in and out of the group by narrating “their own arcs”.


Clive’s companions will not be his only helpers in battle. In this sense, Yoshida has emphasized the relevance of the Eikon, the name given to the invocations of this title.

The Final Fantasy XVI producer revealed to Game Informer that the mechanics of each summoning battle varies from one to another and never “uses the same system twice”. Everyone aspires to beonly“And have your own style of play.

As an example, Yoshida notes that there will be battles between summons that are more like “a 3D shooter,” while others will be more of a “pro wrestling match.”


The mythology surrounding each Final Fantasy title is so rich that on more than one occasion its creators have accompanied their games with supplementary material, such as books, that expand their universe.

In the case of Final Fantasy XVI, Yoshida has assured venue the “There are no plans to create anything” beyond the title. In addition, he has stated that “third-party content will not be necessary” to understand the story, which follows Clive through three different stages: his youth, his twenties and his thirties.

The title’s producer has taken the opportunity to push Game Informer the launch of a third trailer, which will be released this fall. Yoshida expects this trailer to have a special focus on “the world, its history and traditions”.

Source europapress.es

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